Other blockbuster titles like Destiny 2 and Middle-earth: Shadow of War were subject to similar, if less vitriolic, controversies for their inclusion of loot boxes and various microtransactions. “We can shy away from it and pretend like it didn’t happen, or we can act responsibly and realize that we made some mistakes, and try to rectify those mistakes and learn from them.” Star Wars Battlefront II.īattlefront II isn’t the only high-profile game to experience this kind of backlash, of course. “I’d be lying to you if I said that what’s happened with Battlefront and what’s happened with everything surrounding loot boxes and these things haven’t had an effect on EA as a company and an effect on us as management,” he explains. And it’s been an experience that will help shape how EA operates moving forward. How the legal battle around loot boxes will change video games foreverĪccording to Patrick Söderlund, a long-time EA executive who just yesterday was made the company’s chief design officer, the last six months post-release have been an important learning experience for the company.